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This was the first project of the Google UX Design Professional Certification course. Over the course of a month, I followed the prompt "Design a special event check-in app app for an arcade".
As the first UX project that I have worked on without a team, I took on all of the roles needed to make a high fidelity prototype, from wire-framing and conducting user research, to creating the final prototype in Figma. Throughout the process, I learned a large amount about how to use and create design systems, common practices in UX design, and what makes a digital design accessible.
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